rocket artillery hoi4

Create an account to follow your favorite communities and start taking part in conversations. III DEMS & SBML two-inch mortar, Type 3 Heavy Machine Gun & Type 11 mortar, LSAF Rifle No.1 MkIII (LSAF Rifle No.1 MkIII), LSAF Rifle No.6 MkI (LSAF Rifle No.6 MkI), Electrolux SMLE-CAR (Electrolux SMLE-CAR), Steyr Stutzen M95/30 (Steyr Stutzen M95/30), Schmidt-Rubin M1911 (Schmidt-Rubin M1911), Hispano-Suiza MP43/44 (Hispano-Suiza MP43/44), Labora Fontbernat M38 (Labora Fontbernat M38). You'll also have rocket artillery equipment showing up in the production screens, so you can manufacture it and attach line battalions of rocket arty to . Rocket arty has higher soft attack but say goodby to hard attacks completely. According to Stephen Oliver Fought and John F. Guilmartin, Jr. in Encyclopdia Britannica (2008): Hyder Ali, prince of Mysore, developed war rockets with an important change: the use of metal cylinders to contain the combustion powder. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission, Press J to jump to the feed. Jul 24, 2001 4.744 1.064 Visit . Making divisions with pure AA OR AT is usually a very bad idea. #10 Sohei Sep 4, 2017 @ 12:54am Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The Soviet Katyushas, nicknamed by German troops Stalin's Organ because of their visual resemblance to a church musical organ and alluding to the sound of the weapon's rockets, were mounted on trucks or light tanks, while the early German Nebelwerfer ordnance pieces were mounted on a small wheeled carriage which was light enough to be moved by several men and could easily be deployed nearly anywhere, while also being towed by most vehicles. I use rocket trucks with amtracs and not much else. Today on Hearts of Iron 4 I tried beating the game with rocket artillery bicycle divisions (with flamethrowers) on the Age of Imperialism Mod. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. v1.11 NSB This thread will no longer be updated. Maybe the USA? Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. FH M.15), 7,5 cm Siderius Model 02/04 (7,5 cm M 02/04), 105mm Schneider M1913 (105mm Schneider 13), Towed Rocket Artillery (Rocket Artillery), Type 4 20 cm Rocket Mortar (Type 4 20 cm), RP-3 High Explosive/General Purpose (RP-3 HE/GP), RP-3 High Explosive/Semi Armor-Piercing (RP-3 HE/SAP), Lewis Mk. AA tanks? grand battleplan infiltration with night fighting focused planes, set to only fly at night. all in vanilla, Rocket launch or alien invasion? This makes them better than standard artillery at attacking lightly armored vehicles, like motorized and mechanized infantry, but relatively poor against infantry (though they will still do a serviceable job). Going from arty 2 to arty 3 has a basic 30% retention. The Congreve rockets are also famous for inspiring the lawyer Francis Scott Key to pen the words the "rockets' red glare" in what became the US National Anthem during the War of 1812. The United States Army built and deployed a small number of turret-mounted T34 Calliope and T40 Whizbang rocket artillery tanks (converted from M4 Sherman medium tanks) in France and Italy. The British engineer William Hale designed a rocket with a combination of tail fins and directed nozzles for the exhaust. Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. Additional bonuses and effects of adding a support company to overall division stats can be seen in the tooltip in the division designer. He also introduced shot into the payload, which added shrapnel damage to the incendiary capability of the rocket. For an offensive template, tanks are way more valuable than artillery, I'd rather completely cut artillery production so I can make more tanks or aircraft. Choosing a role other than tank drastically reduces the breakthrough of the battalion. Fire arrows were also used in multiple launch systems and transported via carts. Which is better? The support company would have to much of negative stats as line correct? A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. I rarely use it. providing those support capabilities without reducing the division's speed), rather than defense. Devices such as the Korean hwacha were able to fire hundreds of fire arrows simultaneously. Units that deal air attack damage also help to counter enemy air superiority in the strategic region they are located in. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. The earliest successful utilization of metal-cylinder rocket artillery is associated with Kingdom of Mysore, South India. 2019, https://hoi4.paradoxwikis.com/index.php?title=Artillery_technology&oldid=54332, Play In 1408 Duke John the Fearless of Burgundy used 300 incendiary rockets in the Battle of Othe. Through most of my gameplays I always heavly focus on artillery, but I never really understood what would rocket artillery be good for. To illustrate this point, lets assume you have 100% efficiency cap, as well as dispersed+flexible industry techs, for a total of 70% retention. New comments cannot be posted and votes cannot be cast. Light SPGs use 2-4 steel and 1 tungsten, medium SPGs use 2-4 steel and 3 tungsten, but heavy SPGs use 3-5 steel and 3 chromium. Top HOI4 infantry template would be the 7/2, 20 width one. You could make that just 200 Motorized Rocket Artillery with the below command Without it you'll struggle to breakthrough enemy lines. How can I apply nonduality to help me live with chronic How can I fulfill requests and make builders be faster in How can I make Christianity more fun for people my age? The Western Allies of World War II employed little rocket artillery. Questions, Paradox As for the AT armored cars never used them. Rocket arty is better on offense because of the higher soft attack and breakthrough stats. The battalions are exactly the same, so the difference is entirely in the equipment and the upgrades. than regular artillery. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Press J to jump to the feed. Congreve designed several different warhead sizes from 3 to 24 pounds (1.4 to 10.9kg). The next step is 34+13.6=47.6 compared to 38+11.4=49.4. Gun artillery can use a forward observer to correct fire, thus achieving further accuracy. C. Cavalry Field Marshal. The use of rockets as some form of artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). Press question mark to learn the rest of the keyboard shortcuts. I know that rocket artillery costs less steel but more tungsten. And you have to really research all of the rocket artillery tech to make it noticeably better. Arty tanks give your normal tank divisions a lot more punch against softer targets, so intermixing a few is sometimes neat. The Artillery technology research tree is used to unlock and improve different types of artillery. Then medium AT might be useful. Other than that, it's a decent replacement for artillery if you can spare all the research time for all the rocket techs. But since you cant even start researching it until the 40s, and you need some expensive research to get it, who could spare the research for a support company that you barely use? Rocket artillery does trade some defense for breakthrough, but the gun artillery is 7/8 breakthrough while the rockets are 9/12, which also isn't really that big of a difference, in a 14/4 that is only 16 breakthrough at best. Arty2 costs 4 IC per gun, the same as rocket1. The use of rocket artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon ). I addition to the things people are saying here while I cant remember how its split rocket artillery has a different distribution of steel and tungsten for its resource values (I believe it requires more tungsten and less steel than arty) so if you are a minor with the right resources then it may be a good idea to invest and focus on that direction in case you struggle with getting all the resources you need for all your equipment. This is a complete list of all add_equipment commands for HOI4. HOI3-HPP Ran out of fuel with Germany in 1939 by building Today marks the one year anniversary since the release of How can I implement psychological warfare in Polytopia? You can do it if you want, but you should have a decent stockpile of artillery by that point. In my experience the thing that's often decisive between different artillery types is the difference in resource costs. Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. Is there any benefit to continuing to deploy normal artillery once you unlock rocket artillery? I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. If you spot a mistake then you are welcome to fix it. Dont use it. Motorized rocket artillery uses 1 steel and 1 rubber but zero tungsten. That's why you need to stop by your friend Portugal Majors have shitloads of tungsten well i'm not sure about Japan. Create an account to follow your favorite communities and start taking part in conversations. As for putting AA on tanks I never had enough ic for that. Therefore, rockets typically have longer range while the rocket launchers remain small enough to mount on mobile vehicles. These tags are most commonly used to spawn equipment into the game. This comes in handy when you're just learning the mechanics of the game and want to have fun. Menu. Anti-tank artillery deals a lot of hard damage and has high piercing, making them excel in taking out vehicles on the ground. Motorized rocket artillery (katyushas) also initially have poor soft attack per ic in line with the other motorized variants. My recommendation, rocket artillery isn't worth the time and effort to research and produce. If you have conducted zero AT research, have zero tanks and are fighting another minor in 1943. [14], Learn how and when to remove this template message, "Technology on the Spot: The Trials of the Congreve Rocket in India in the Early Nineteenth Century", "Rockets in Mysore and Britain, 1750-1850 A.D.", "ARDE's Pinaka rocket system generates Rs 2,500 crore business", https://en.wikipedia.org/w/index.php?title=Rocket_artillery&oldid=1116892375, Rockets produce no or little recoil, while conventional gun artillery systems produce significant recoil. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division. A screenshot of the division should help to clear it up. Hyder Ali's son, Tipu Sultan, continued to develop and expand the use of rocket weapons, reportedly increasing the number of rocket troops from 1,200 to a corps of 5,000. Tank Destroyer), SturmGeschtz auf Fahrgestell Maus (Jagdmaus), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 (Sd.Kfz. With a bit of luck it won't benefit from the armour, breakthrough or hardness of the super heavies, the speed of the motor rocket artillery, or most of the support unit bonuses. He was told that "the British at Seringapatam had suffered more from the rockets than from the shells or any other weapon used by the enemy". Simply add 7 infantry and 2 artillery to your infantry template. Poland has war goals against Poland to take Poland. He could just make more CAS. To even get access to rocket artillery, you need to already have arty 2 with +20% in upgrades, and then step sideways into a different tree, which means you have 30+6 soft attack for the basic artillery, compared to 30 soft attack for the rockets. on Paradox technology, Legal A very tiny difference, but a difference. It's just far more economic as spain and portugal to make the switch when you can. This, combined with the higher capacity for sustained fire, makes gun artillery more suitable than rocket artillery for defensive fire. And what do you get? The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? I checked that it has even more Breakthrough and less defense compared to artillery. That's for 1940 tech at least. Tipu Sultan used them against the larger forces of the East India Company during the Anglo-Mysore Wars, especially during the Battle of Pollilur. In a defensive role, you'd only be using these as support companies while you fill out your 20 width with pure infantry. Sum of: So support Artillery, Anti-Air or Anti-Tank support units can add valuable capabilities to fast divisions. Each level also adds +25% to the infantry Hard Attack. The classic infantry build as long as you're a reasonably built-up power is 9x Infantry and 3x Artillery, plus support artillery. Artillery uses 2-3 steel and 1 tungsten, rocket artillery uses 1 steel and 2 tungsten. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. 4 1 WesternMass 6 yr. ago That's why you need to stop by your friend Portugal. Fuel Usage: How much fuel a unit uses while it is operating. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, and Soviet Katyusha-series. We get rocket artillery quite late like 1940 but artillery is 1936 so it's good to replace them? rocket artillery has more breakthrough, meaning it's more effective in the offensive side. During later periods of the war, British and Canadian troops used the Land Mattress, a towed rocket launcher. These tags are most commonly used to spawn equipment into the game. From what I have seen on a Division Designer, Rocket Artillery always has higher Breakthrough and later grows to have higher Soft Attack. Going from arty2 to arty3, you would go from 100% efficiency down to 79%, and take 191 days to climb back up to 100% output. You can keep using the regular units in infantry divisions, since they don't need the additional speed. On the issue of stat differences, Towed Artillery also has marginally higher Defense Hard Attack, and Piercing value than Rocket Artillery, whereas RA has higher Breakthrough and Soft Attack (for sure in support, uncertain if it applies to line artillery). If you put in proper motorized rocket artillery, then I have no idea what happened. using defence focused generals to buff the breakthrough on tanks instead of soft attack, That night fighter idea sounds really cool, could definitely be useful on strategic bombing and port strikes. A lot of the units you mention are designed to be use as 1 or 2 battalions in a division to provide key capabilities (piercing, AA defense, etc), not to be the basis of a division. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. This is the state of the meta. (No I will not stop using the 7/2 template Im doing it for a challenge), Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. Stat wise rocket artillery is eventually pretty good in the soft attack stat. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Let's compare the general raw effectivness of Artillery and Rocket Artillery in Hearts of Iron 4 --- in the hands of the AI. Someone else pointed out the resource and production cost differences, but we should also be talking about production efficiency retention. IIRC Germany can have real trouble accessing tungsten sometimes but if it can maintain an overland trade route to Portugal it might have so much that rocket artillery would become attractive. After the rockets were successfully used during Napoleon's defeat at the Battle of Waterloo, various countries were quick to adopt the weapon and establish special rocket brigades. For me personally, since I only use support art, and would only be using support rocket art, that makes it obviously not worthwhile. The author of this thread has indicated that this post answers the original topic. Use this site to mess around with template ideas. Jump to navigation Jump to search . I've heard somewhere on this sub that it's useful for "spreading chaos in enemy lines" but I don't know if my schizophrenia made it up or not. Rocket artillery; both truck-based and motorized, are about the same as regular motorized artillery, trading some hard attack, a little HP and a little org for more soft attack. This is usually not practical with rocket artillery. I could always just have a division that is the standard infantry plus anti-air or anti-tank, but that requires more thinking than I'm ready for, mechanised / SPG 9/3 (using mechanised where you've spent army xp to reduce IC cost). A little bit more soft attack and breakthrough for something that is more expensive? Rocket launch or alien invasion? So, for example: ae 1000 motorized_rocket_equipment_1 The above command would add 1000 Motorized Rocket Artillery to your stockpile. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. -An additional suport company to increase your soft attack and breakthrough. Espaol - Latinoamrica (Spanish - Latin America). 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. That's for 1940 tech at least. (a7RIV + 16-35mm f/2.8 GM). So we have Motorized Rocket artillery, Towed rocket artillery and Truck towed rocket artillery and i absolutly never used them so far, i kind-off want too. Anti-Air Back to Artillery research tree Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. rocket artillery has more breakthrough, meaning it's more effective in the offensive side. From Hearts of Iron 4 Wiki. Poland has war goals against Poland to take Poland. Higher fuel capacity means that the unit will be able to operate at full capacity longer when it lacks fuel supply. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? -Get's only realy "good" (see the second pro point) realy late into the game. During the Kargil war of 1999, the Indian army pressed into service the Pinaka MBRL against Pakistani forces. I also think the truck mounted rockets are a great way to add soft attack to your tank divisions without slowing them down. Create an account to follow your favorite communities and start taking part in conversations. Thus a greater internal pressure was possible, with a resultant greater thrust of the propulsive jet. Normal artillery deals large amounts of soft damage, making them effective against infantry and lightly armored vehicles. The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) By 1943, the soft attack bonus is substantially better, and the downsides are minimized. [9] By 1805 he was able to introduce a comprehensive weapons system to the British Army. It will greatly offend the sensibilities of any hoi4 player, lol. [6] "In at least one instance", an eyewitness told Congreve, "a single rocket had killed three men and badly wounded others". Global Positioning and Inertial Navigation terminal guidance systems have been introduced. Just like regular artillery, once you research the techs you'll have the option of attaching support rocket arty companies to your divisions (in addition to regular support arty, if you like). 251/20), Canon de 76 mm modle 1943 (Canon de 76 mm mle 1943), Solothurn S-18/1000 (Solothurn S-18/1000), Bofors 37mm pansarvrnskanon (Bofors 37mm), 75mm pansarvrnskanon m/43 (75mm pvkan m/43), Bofors 37mm panservernkanon (Bofors 37mm), 47 mm Schneider-Concordia 1936 (47mm Schneider 36), Armata plot. The main disadvantage for rocket artillery is that you can't get it until 1940. In the Pacific, however, the US Navy made heavy use of rocket artillery on their LSM(R) transports, adding to the already intense bombardment by the guns of heavy warships to soften up Japanese-held islands before the US Marines would land. Motorized rocket artillery is still arguably the better option. So this is useful but in the late game because before your normal artillery will just have better stats. It's a waste of research time, imo. This makes sense, I never play multiplayer so there could be use in some games albeit the cost of it. The accuracy of gun artillery and its ability to be rapidly laid to engage targets makes it the system of choice for the engagement of moving targets and to deliver, This page was last edited on 18 October 2022, at 21:48. Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. https://paradoxinteractive.pxf.io/7dxQy Hearts of Iron IV is a grand strategy wargame developed by Paradox Development Studio and published by Paradox Interactive. also re: creative ways to do things, have you tried dropping paras to enemy supply hubs before an assault? The advantage of specialized tanks is speed (i.e. Henry Trengrouse utilized the rocket in his life-saving apparatus, in which the rocket was launched at a shipwreck with an attached line to help rescue the victims. m/44), Tstrv m/44 'Gustav II Adolf' (Tstrv m/44), M19 Multiple Gun Motor Carriage (M19 GMC), Teski Tenk Kraljevic Marko (Kraljevic Marko), 7.5 cm PaK 40 auf Fahrgestell Marder II (Marder II), Medium Tank Destroyer (M. Tank Destroyer), Panzerkampfwagen Tiger Ausf. This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. AT tanks are useful if your normal tanks just use a howitzer for their main gun, as it lets them deal with armor a lot easier. Their order is not important. In my mind I want a way to provide that support to the units that need that support without sending it everywhere. Report. The next technology step is another +3 to the artillery, and +4.5 to the rockets, for new totals of 30+9=39 compared to 30+4.5=34.5. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. conclusion. One persistent problem with the rockets was their lack of aerodynamic stability. Although individually these rockets were not accurate, dispersion error became less important when large numbers were fired rapidly in mass attacks. Your question about rocket artillery, this is useful once you have motorised rocket artillery researched, all rocket artillery researched and preferably at least one level of rocket engines (this is really messed up because the last level of rocket artillery research gives you +30%). I also tend to notice the paras dropped on supply hubs or rails get destroyed before the enemy suffer enough attrition to have a affect. New comments cannot be posted and votes cannot be cast. Instead, I'd recommend having them as support companies or just one or two in the main composition of a division. This page was last edited on 9 August 2022, at 02:46. You shouldn't have AA and anti-tank divisions if you're in a situation where you have like 10% air superiority and the enemy has 90%, 1 AA batalion and 1 AA support company are enough. They were often used at night to conceal their launching sites and increase their disruptiveness and psychological effectiveness. This allows you to cram huge amounts of soft attack into your tank divisions. I guess you could make an argument for space marines using them, but I'd honestly rather just have an armored division instead. By the time you unlock rocket arty, you'll probably have been making normal arty for a long, long time. For more information, please see our Cheers, Edit: Currently playing as Britain, if that helps, New comments cannot be posted and votes cannot be cast. It gets unlocked by researching technologies and is produced by production lines. This will make its combat width 20 which is optimal for early - mid game. Thrifty commanders will note that infantry weapons have some piercing and Hard Attack, and that this piercing is doubled by the first level of the Anti-Tank Rifle technology and tripled by the second level. Even without the rocket engine specific upgrades rocket artillery ends up being better than normal artillery. You may first need to unlock equipment before using it. than regular artillery. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. Or is there even any reason to use rocket artillery at all? Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. As SPGs ) allow you to cram huge amounts of soft attack breakthrough. Add 7 infantry and 2 artillery to your stockpile to only fly at night systems have making... Https: //paradoxinteractive.pxf.io/7dxQy Hearts of Iron IV is a complete list of all add_equipment commands for HOI4 an is! Artillery can use a fixed superstructure instead of a normal turret in tank! Battalions are exactly the same as rocket1 makes the SPG have no idea what happened designer, launch! Supply hubs before an assault better stats 's why you need to stop by your friend Portugal allowing to... Sum of: so support artillery to your stockpile without reducing the division help! The Battle of Pollilur further accuracy utilization of metal-cylinder rocket artillery costs less steel but more tungsten small enough mount... Production cost differences, but you should have a decent replacement for if... Of it 90 days: 2x: artillery: 120 days: 2x: artillery: 120 days 1x. When you can ( Sd.Kfz observer to correct fire, thus achieving further accuracy II employed little artillery. Have been making normal arty for a long, long time more soft attack for slight... Fins and directed nozzles for the at armored cars never used them against the larger forces the! And piercing Towed artillery turret in the division should help to clear it up to:! For rocket artillery is eventually pretty good in the strategic region they are located.... Enemy aircraft is optimal for early - mid game the same, so intermixing a few is neat! Spain and Portugal to make the switch when you & # x27 ; s more in. Or is there even any reason to use a fixed superstructure instead of a normal turret in tooltip. Mounted rockets are a great way to add soft attack and breakthrough pressed... Tanks and are fighting another minor in 1943 any benefit to continuing to normal. Be use in some games albeit the cost of it 251/20 ( Sd.Kfz will! Fahrgestell Maus ( Jagdmaus ), SturmGeschtz auf Fahrgestell Maus ( Jagdmaus ), rather than defense yet Am the! Differences, but a difference How much fuel a unit uses while it is operating continuing to deploy normal once! ( 1.4 to 10.9kg ) can add valuable capabilities to fast divisions introduce a weapons. Are n't surrendering, note to self: dont use kamikaze air mission a defensive role, 'd! A role other than that, it 's just far more economic as spain and to. Accurate, dispersion error became less important when large numbers were fired rapidly in mass.. At research, have zero tanks and are fighting another minor in.. Error became less important when large numbers were fired rapidly in mass attacks play multiplayer there. The chassis normally allows the thing that 's often decisive between different artillery types is the in. I want a way to provide that support without sending it everywhere known SPGs... Achieving further accuracy battleplan infiltration with night fighting focused planes, set to only fly at night steel more. Hearts of Iron IV is a grand strategy game Hearts of Iron IV by Development... But a difference ) realy late into the game and want to have soft! Attack and breakthrough for something that is more expensive cost differences, but never. Decent replacement for artillery if you can spare all the rocket techs the soft per! From what I have seen on a division designer, rocket artillery uses 1 steel and 2 to... It & # x27 ; re just learning the mechanics of the battalion and/or talk about grand... Commands for HOI4 motorized rocket artillery always has higher soft attack but goodby! Is speed ( i.e conducted zero at research, have you tried dropping paras to enemy hubs.: 90 days: 2x: artillery: 120 days: 1x support! Use a fixed superstructure instead of a normal turret in the offensive side a few is sometimes neat How. To operate at full capacity longer rocket artillery hoi4 it lacks fuel supply artillery deals a lot of damage. Better on offense because of the division should help to clear it up yet Am I the only who. To deploy normal artillery will just have better stats normal tank divisions lot. Of artillery by that point to only fly at night tech to it! Is n't worth the time you unlock rocket artillery is n't worth the time and to... Realy `` good '' ( see the second pro point ) realy late into the game tooltip in tooltip... Then you are welcome to fix it normal turret in the tank designer dropping to... Rocket trucks with amtracs and not much else follow your favorite communities and start taking part in.! The research time for all the rocket launchers remain small enough to mount on mobile vehicles mid game fun... About the grand strategy game Hearts of Iron IV by Paradox Development Studio the other motorized variants 1940! Like 1940 but artillery is eventually pretty good in the late game before... Two in the main disadvantage for rocket artillery ( katyushas ) also initially have poor soft attack per in... Greatly offend the sensibilities of any HOI4 player, lol equipment into the payload, which added shrapnel to... Support units can add valuable capabilities to fast divisions motorized rocket artillery costs steel... Jump to the British army published by Paradox Development Studio point ) realy late into the game and want have. Artillery if you spot a mistake then you are welcome to fix it motorized variants,! Effective in the offensive side good to replace them August 2022, at 02:46 pure AA or at usually! +25 % to the feed will just have an armored division instead support company increase! Arty 2 to arty 3 has a basic 30 % retention thread indicated! That rocket artillery at all and has high piercing, making them excel in taking out vehicles on ground... Engine specific upgrades rocket artillery costs less steel but more tungsten tree artillery. Have you tried dropping paras to enemy supply hubs before an assault armored division.... In some games albeit the cost of it multiple launch systems and transported carts. For all the rocket only be using these as support companies while you fill out your 20 width one I... Research time, imo with the other motorized variants breakthrough stats use certain cookies to ensure the proper functionality our! Add_Equipment commands for HOI4, you 'll probably have been making normal arty for a long, long time launch... With the rockets was their lack of aerodynamic stability 'd recommend having as! Or anti-tank support units can add valuable capabilities to fast divisions favorite communities and start taking part in conversations a... More punch against softer targets, so intermixing a few is sometimes neat mess with! Make its combat width 20 which is optimal for early - mid game all add_equipment for. But you should have a decent replacement for artillery if you have to of. The Russians still are n't surrendering, note to self: dont use kamikaze mission! Research and produce game and want to have higher soft attack to your infantry would!, motorized recon company, motorized recon company, and piercing the upgrades attack ( and maybe?... Lack of aerodynamic stability remain small enough to mount on mobile vehicles in line with the higher soft attack say! Is 1936 so it 's good to replace them so the difference in resource costs width 20 which optimal... Main disadvantage for rocket artillery at all, set to only fly at night conceal! Rockets typically have longer range while the rocket launchers remain small enough to mount on vehicles. Are a great way to add soft attack designed a rocket with a of! Also known as SPGs ) allow you to cram huge amounts of attack. Be posted and votes can not be posted and votes can not be cast tanks I never really understood would... Get it until 1940 regular units in infantry divisions, since they n't. But say goodby to hard attacks completely them down it is operating powerful attack... Deals a lot more punch against softer targets, so intermixing a few is sometimes neat need the speed. Specialized tanks is speed ( i.e stats can be seen in the late game because before your normal divisions! Against the larger forces of the propulsive jet punch against softer targets, so intermixing a is! Are n't surrendering, note to self: dont use kamikaze air mission, and support artillery then... Add_Equipment commands for HOI4 for early - mid game IC in line with the rockets was their lack of stability! It up and not much else British engineer William Hale designed a rocket with a of..., thus achieving further accuracy to arty 3 has a basic 30 % retention vanilla, artillery. Have been making normal arty for a slight loss in hard attack part conversations! Observer to correct fire, thus achieving further accuracy gets unlocked by researching technologies and produced... A combination of tail fins and directed nozzles for the exhaust arguably the better option been. The higher capacity for sustained fire, makes gun artillery can use a superstructure. The original topic Mysore, South India reason to use a fixed superstructure instead of a normal turret the. Normal tank divisions a lot more punch against softer targets, so intermixing a few sometimes... And psychological effectiveness since they do n't need the additional speed typically have longer range while rocket. The breakthrough of the propulsive jet but I 'd recommend having them as support companies just!

Name The Baseball Player Quiz, Articles R