underrail stealth build

I've personally never tried Continuum Ripple, as I tend to use temporal distortion as a single target heavy hitter. Congrats man! Full points into crossbows and stealth, a little bit into throwing and traps (not much), the rest goes into lockpicking/hacking (or both), chosen crafting (mechanical and electrical probably best, others are useful too), you can probably skip defensive skills. But the small investment in psi will help greatly against the 2-3 late game enemy types that are rarely encountered but otherwise fairly difficult to fight with throwing weapons. Reddit and its partners use cookies and similar technologies to provide you with a better experience. This build is not a full psi build. Stealth Hacking Lockpicking Traps Split points: Throwing Pickpocket Early on I put all the points into pickpocket until my effective skill is 50. I looked at sword and spear, but sword seems like they would struggle against any strong enemy, since those would avoid at least some of the attack and reset all bonus/flurry. Looking at my original build, my big mistake was not planning my feats, quite late here but i'll be making a new build, using Enor's build as a base for now, and tweak it to my liking as i go - probably going to end up re-rolling a coulpe of times :). Taking one point in DEX is pointless, especially when Lockpicking is the only skill it governs that even has any points in it. Also affects numerous aspects of stealth combat. I would call these flavor not optimal. Lots of fun. For slower, harder hitting weapons I'd focus on crits. They're mostly a no-threat to a highly mobile build, at least once you get the necessary feats and skills to stay ahead. Lot of critisim here without you putting a build out yourself. Stealth is limited on how it gives you an advantage in a fight. Valve Corporation. Chaotic_Heretic Jan 26, 2016 Prev 1 2 3 4 5 6 Next Sheepherder Savant Joined Feb 4, 2014 Messages 640 Jul 19, 2020 #76 iron grip is to be able use spears with riot gear, which has shields which prohibit the use of hammers and normally spears. A gimmick psi build. Once you are hidden from someone, they will need to pass a perception check to detect you. While I agree with some of your points I disagree with others. It was before the nerf to Critical Power though, but I'm pretty sure that would have made little difference. What do you need Dex 7 for? At best, it gives you 15 extra psi points in the first round of combat, and after that is useless because (a) rarely, if ever, will you be able to refill a 100+ point psi bar in one turn after dumping it when the build doesn't have Fast Metabolism, and (b) most of the time, AP and cooldowns are going to be what gate your ability usage, not psi points, so you probably won't even get much out of it in a typical first round. Currently running this https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ through hard. Sorry if my post seems fragmented, I wrote as I was reading your build. Focusing on increasing the strength of that ability. You have decent control options outside of items. Espaol - Latinoamrica (Spanish - Latin America), underrail.com/forums/index.php?topic=1281.0, https://www.youtube.com/user/NerdCommandoGames. All trademarks are property of their respective owners in the US and other countries. Even a little investment in Throwing and Traps goes a long way. All rights reserved. 130 needed for best tier Plasma Grenades. Also that high stealth is needed for dominating difficulty Hard difficulty doesn't require a super-optimized character. It has flaws. Also, imo you can get away with maxing only two psi schools and leaving the other two at 70. This is more or less my progress so you have an idea: Many people use it to avoid fights. Unless this is some kind of deliberate RP choice or part of the build theme, it's just terrible. He beat the game on dominating , oddity xp. Swords provide debuff that stacks for increasing critical chance and lowering enemies' AP, so i wouldn't say they would necessarily struggle against boss types. As you have probably discovered, stealthy melee assassin is great for taking out lone or few targets silently, but struggles with groups, long range foes and heavily armored foes. The skills are exactly as I intended, but having the numbers is a big help. if you are going traps, you need 7 dex minimum for the feat that makes traps super awesome. A subreddit dedicated to the discussion and news surrounding Underrail. The caveat is, stealth by itself is no substitute for an actual combat skills. It can expand all vendor inventories with Mercantile checks. SA Forums - Something Awful - Search the Forums - User Control Panel - Private Messages - Edit Options Light and stealthy armor can give large bonuses to Stealth and armor penalty of heaviers armors can decrease it by up to 95%. This means that you can only have one main combat skill that you will be good at, so eider you deal damage with psi or psi is just a support tool. Here is my crossbow, traps, stealth build. Thanks for the advice guys, I took another look at the feats, and you're right abouot needing more dex + agility, for traps as well actually. Focusing on increasing the strength of that ability. As long as you plan on kiting backward you can throw them at your feet, it takes time for the gas cloud to expand. Huh? Patreon: https://www.patreon.com/diederi. I would stack four or five on a target and once they died those multiple ripples would than be on other enemies. You can get a big action points boost by combining adrenaline with psychotemporal contraction already. All rights reserved. No need to fire a single shot with your weapons. Psycho temporal manipulation and future orientation are only ok abilities, I never found them useful in any of my full psi builds (this is a thought control neural overload build) however I did find them useful in my unarmed build. Yes, I do have the DLC :) About secondary weapons I'll probably use Shotguns as It seems good for Close Combat without using melee (ofc). My last playthrough was crossbows and stealth and it was FUN, totally recommend. Crafting isn't necessary if you do not plan to get hit and you do plan to stealth. Can spot and disarm all traps in the game and use all traps. Having played a stealth burst SMG build and half a stealth shotgun build, this build is much more fun and adaptable to the situation.I agree with what others have said, it's a busy, versatile build with plenty of tools, but combat is most effective if everything is murderized in two turns max. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Other annoying stat for this build would be the 3 strength which is a pain with a trapper as traps are heavy. Now the only thing you need to do is throw gas grenades. Psi spell: Ground Penetrating Radar!! A stealthy trapper with xbow is one of my favorite builds. The build can pass all Hacking and Lockpick checks in the game. Some other things: - I . The distribution of specialization points is questionable, but that's partly because the feat selection is bad. Cryogenic Induction and Cerebral Trauma are pretty mediocre, and Mental Subversion is just borderline useless. You'll need those for your stealth skills. You need Mechanics and Tailoring to craft a psi beetle carapace tac vest (among other useful items), which is by far the best general purpose armor for a psionic. And it has max investment in stealth. I may have to look into speccing traps, I see a lot of positive in using the higher tier ones.Combat was the main issue for me. Cheap Shots lets you control combat by switching targets after you incapacitate one, since you know they won't hit you until their next turn. Damage comes from Neural Overload. Lockpicking and Hacking: more useful if you're playing on Oddity, but useful regardless of your experience type. I figured traps would be part of it, too. Stealthy trapper/crossbow build w extra's. I have over 1000 hours in game and pretty much always go with 3 con and have no problem with that. Particularly if your main ability involves a soundless attack. Honestly, there are even more things to criticize with that build, but I've already written a wall of text. I've tried and failed to make a build that didnt just get smashed the moment I leave stealth. Very interesting build for sure. Underrail Expedition Review | Subterranean Loading Screen Simulator SsethTzeentach 1.27M subscribers Subscribe 114K Share 4.5M views 3 years ago If pain makes us grow, Underrail makes me rock. Cut Throat lets you delete one opponent from combat straight away. https://www.stygiansoftware.com/wiki/index.php?title=Stealth&oldid=29533. Mental Subversion is not a particularly strong feat. 3 will. It is a THOUGHT CONTROL neural overload build. The early game was a bit of a struggle, acclimatizing myself to Hard mode after several normal mode runs.Specially the beast fight was annoying. You don't have to overthink it, aim for level 14, most of your build should be working by then, since you only have 4 intelligence, it will take a little more to finish up Lockpick and Hacking. For more information, please see our Most of the builds in destroyer's guide should still work fine. :D I'm at Core City rn for the first time!! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. My psi monk rarely healed playing on hard, had excellent crafted gear and even the more difficult of optional early fights I breezed through. Other feats I'd drop: neurology & meditation. - 1.16.5. I think the linked build is patently bad. First of, you have to keep in mind that stealth is kind of self-contained stat/skill wise: I played a sniper that worked okay for a while, I could one hit my target, but then I'd get swarmed by his friends. Take a look at this build to get an idea of what you can do: Full disclosure: I haven't played non-psions since forever. I'll post the build once its done and give it a go! Other than that, I don't think you should have any problems on Hard. Underrail builds. I'm pretty new to the game (on my first playthrough playing on Normal/Oddities). Changelog 2015-02-21: build tool started 2015-05-10: load from url 2015-06-13: feat icons 2015-06-21: new host, localstorage save 2015-06-26: food buffs 2015-07-04: skill damage multiplier 2016-03-25: house crafting bonuses, feat filter 2016-04-15: difficulty . Press question mark to learn the rest of the keyboard shortcuts, https://docs.google.com/document/d/1MTseAjhW_vJCJ316P39EzR0lAzTdzhJua12ZeTuAQmg/edit#, https://underrail.info/build/?HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw, https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_. I could crafting just for weapons/gears, but does it have a recipt of how to make. In a build meant to boost neural overload cerubral truama is a fantastic ability that adds to the damage of neurual overload. Some tips how to build a good character for Underrail.Subcribehttps://www.youtube.com/user/diedericky Support Me! It's slightly outdated and obviously not a complete build, but this thread might give you some ideas and tips: I was under the impression that Expertise is for fast firing low damage weapons, where you'd get the best mileage out of it. Hmm, I've never went so heavy on traps before.. All rights reserved. It's not doing anything for you. Seriously, enjoy bre, crossbows and stealth are insanely fun, especially if youre going with JKK and Free Drones. Yeah, it's a complex but very rewarding system. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. Underrail Faceless Commander Fight (PK Shaman Build) Dominating 1.3K views9 months ago Rimworld any escape, crash landed, speed run 1.2K views4 years ago Magnar (MT Chempistol) Dominating 1.1K. You'll probably want to focus on two combat skills: Guns, and probably Throwing for grenades. If you wanna go with it for flavor, go nuts. The amount of Stealth skill is grossly excessive, especially given that you have Interloper and so many ways to increase it via gear (e.g., balaclava, ninja tabis, cloaking device, etc.). And it requires 7 Agi. :^). ), max energy shield, top tier mines and grenades, all poisons including heartbreaker, and top tier stealthy armor. very fun so far and got through much of the game while stealthing and choosing non-violent options. Hot Topic (More than 15 replies) HELP!!! they serve a similar purpose and they are completely silent, making your life as a stealth player much easier. Choosing stealth over tank isn't suboptimal. While a little bit old, from before Dominating was added at least, they are solid. I'm at Depot A in Junkyard & I'm getting my ass kicked by mutants :) I'm playing a melee stealth build, but I feel It's time to start over as I really want to complete the game! Use them to eliminate patrolling enemies, and to set up the battlefield in stealth before you engage. and our Maybe with Blitz you can actually burn through that much psi in one round in a useful and tactically intelligent way, but I seriously doubt it. The Invincible Bloodpsican: Hemopsychosis, Crits, Damage Reduction, Metal Armor, Mobile Steel Commando w/ Disassembly + guide, Discount Space Marine - Sword/AR Versatility, Question on beginner "Tin Can" or Juggernaut Assault Rifle build, Timeless - Temporal Manipulation psi build, with Dodge/Evasion on Dominating. I have a second playthrough getting ready to start and I really didn't want to do the tin can again. As such my guess is that you'll struggle in fights that force close range, such as narrow quarters or when you get ambushed (which will happen less and less as you level your perception (I found the detection goggles very helpful in areas I expected to be ambushed)), especially if they fuck with your strength through crippling strike. Advice for ElectroSpartan Spear Build, What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. Normal Topic Oh, I actually read some of your other posts and realized you don't seem to want knife anymore. All trademarks are property of their respective owners in the US and other countries. requirement, but the optimal range you wanna stay at is much higher. Continual ripple is something I have tried and is reliable enough to be note worthy. Played a non psi version through Normal mode and it was a cakewalk: https://underrail.info/build/?HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw. Espaol - Latinoamrica (Spanish - Latin America), https://underrail.info/build/?HgMHBwMQAwcAAMKgAADCoMKgTTkAwqBQUUMYUQAAAABpAEQCIgEwwoUmNUt_M0I4TGrCgGvCteKhpAXip74K378. If instead you go 7 agi / 6 dex / 8 int, this allows for easier crafting and you could take trigger happy to raise your initiative even more. This build is largely non-psi and can be made entirely non-psi by just dropping Temporal Manipulation. Thought Control, Tranquility. Valve Corporation. You could steal a bit from PER to go with 5 str instead but I recommend just learning to play with 3 str :). Continuum Ripple is extremely unreliable, which, to my mind, makes it a bad feat. Also, even when it does activate, the resulting damage is typically unimpressive, because, barring incredible luck with RNG, it's not feasible to massively stack up TD on many targets simultaneously. 2 Replies 611 Views December 07, 2022, 07:24:11 am by . But that's my personal preference for playing 3 con characters - stacking initiative as a back up to stealth. Sidearm is always a Smart Ampliefied Laser pistol with Versatility to take care of high mechanical DT/DR enemies.As for utilities, main loadout is Acid and Shock bolts with an appropriate grenade.Got some Incendiary bolts for mutants. Literally zero enemies in the game have high enough Detection to necessitate that much Stealth. PSI flash instant killing thunder and storm? Can you provide me with the best stats and skills for stealth? The armor you wear has considerable effect on your effective stealth skill. How viable of a combo is this to those that have tried it out? And it has max investment in stealth. The caveat is, stealth by itself is no substitute for an actual combat skills. I might try it out if xbow doesn't pan out for me. Obviously having all is great, but in your opinion, which one is most and least important? Let's Play Underrail. I'm having real fun w it :3 Just wanted to let you know!! And Fancy footwork is not stellar for spears, since most of the time you gonna get 2 attacks per round, getting 16 MP from it. Many traders sell/buy blueprints. Is it worth getting Versatility and skating on that (with more points available for other stuff), or is it better to actually invest in Melee and Crossbows fully? 3 str/3con leaves you with plenty of stat points but there's a learning curve. It's fun enough that I don't mind much remaking my character a few times before I get it right. All rights reserved. i suggest you get aimed shot and the one that makes it so special bolts cost no extra ap to shoot. o7, Aww Thank you!! Anyone have any solid builds? When a pipeworker asks you for a spare coin. Per title, I'm looking to make a crossbow build who will be using traps and stealth for combat, Well you can max out 8 skills, so you should be able to progress 10 without spreading yourself. You might be able to out-range them in most cases, but be very careful of them when they get close. I'm pretty sure I'm going sniper so that trick may see some use, i'll keep it in mind. As the auto weapon feats are so far in, I think I'll decide when I get there If I use rifles or SMGs, it will depend on parts and bullets I think.I like gun nut too, but I'm unsure If I would need it or if the snipe damage will be sufficient. When a pipeworker asks you for a spare coin. Hi. - Donations! I understand this build is supposed to be oriented around TC, but really, even if you're going to be spamming Neural Overload, the additional damage from Mental Subversion is pretty inconsequential. Stealth - Underrail Wiki Stealth Stealth is a skill . A subreddit dedicated to the discussion and news surrounding Underrail. @King Fossil, Thank you so much! Tchort was one of the easiest fights in the game: Napalm for ambush, 4 corrosive acid bolts and it was done and dusted in one turn without solving the mutagen puzzle. Around 130 to 140 would likely be the what you need for best components you find. It all depends on what exactly you want out of the character and how you want to use stealth. I've never had problem with money when I came to Junkyard cuz I'm a huge Pack Rat, but maybe gun/crafting builds are more expensive if I ever need to buy certain materials or running out of ammo? Hey, I'm new to Underrail and have recently starting a new character after getting stuck at Newton (due to not having equipment to deal with the Azuridaes and not having a good build), I've now started again with the goal to play with a sniper build, so looking for any tips from players who actually know what they are doing for what I should do. stealth (max until equipment starts giving obscene bonuses and you feel points are better spent somewhere else) Lockpicking (max til it is 100, then maybe up to 130 before endgame) Hacking (same as lockpicking, will require longer point investment because of low INT). Plenty of scouting out the battlefield, placing a field of traps, deciding on what elemental or poison bolts to use, and when a grenade toss is the right choice. Edit: Found the build on my old steam post, http://underrail.info.tm/build/?HQMECgMDEAcAAAAAAADCm1ZkAAAAZABUAMKbwptGwpsyMlAoOSs_woYqHUdkIRQFCiNXwrdy4p2CCuKitQHip5cD378. How do you deal with high mechanical threshold/resistance with crossbow builds? Yes some feats he choose where in theme and not optimal I agree. Sprint is much more useful in that regard anyway (especially if you put spec points in it, it is worth it). Then toss down Cave Ear poison caltrops and crawler poison caltrops. High mobility for a psi build.Thought Control has no ways of dealing wi. You can max temporal manipulation as it is useful on its own regardless of other feats. I reckon the Crossbow build would have a similar concept, if a bit lower str. Less than a 100% chance does not mean is skill is useless because it is not 100% reliable particularly in my test of it. The main fun of the build was kiting in such a way that you stood too close for comfort to snipers (giving them the close quarter penalty, or forcing them to move) while simultaneously staying out of range of melees and having the shotgun spread hit multiple targets. Traps are your best friend. Stealth: ? Espaol - Latinoamrica (Spanish - Latin America), underrail.info.tm/build/?FAsLBwUDAwUAKABuKABubm4AAG5uDw9uAAAAAAAAAA45T8KZBjwLwqsQE1LCgt-_, underrail.info.tm/build/?HgsLBwUDAwYAKADCoCgAwqDCoMKgAADCoMKgAA_CoAAAAAAAAEEOOU_CmQY8C8KrEBNSwoJCAEvCthLfvw, underrail.info.tm/build/?HgMQCQUDAwcAFwDCoMKgwqBLYDIAL2ZmAABmAAAAAAAAVE8kMSldMMKZBhITQTwLS8Kz378, underrail.info.tm/build/?FA8HBwUDAwUAbgBuKAAAbmwgAGReAABPAAAAAABhAMKCOcKVwq8TwpTCq8KsBkvCkxLfvw, underrail.info.tm/build/?CgMMCgMDBQYAPAA8AgA8NB4APDQANAA0AAAAAAAAADE5JjAGXAvfvw. Also, a tiny investment in Chemistry would allow you to craft gas grenades, which are hugely useful. I haven't ever used a crossbow, but you need traps afaik. Well Impale is good, but more regular crits ain't gonna hurt either, otherwise it will be close to 1 crit per 3 turns at the cost of 3 feats, which is decent but not wasteful. That's going to be subjective. HELP!!! I'm at Depot A in Junkyard & I'm getting my ass kicked by mutants :) I'm playing a melee stealth build, but I feel It's time to start over as I really want to complete the game! It'll compliment your Sniper build, and eventually you'll be able to stealth in combat. Cookie Notice By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The two weapon slots in inventory are separate. All rights reserved. quick tinkering, place a trap close to enemies, dog runs in, makes everyone stand still in that area and easy to sneak by. Yes, there are many static spawns of toxic waste barrels, but depending on your gas grenade usage this may not be enough. Getting ninja tabis are probably just as high a priority as getting a proper xbow. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. For those curious, there only advice was not to invest in crafting till you get a house. Reason for this is that you can get psi cost very low already with items & food, so those additional psi points aren't that useful. I wish you a jolly time with the rest of your first play through. Obviously this is not a crafting character. I feel I had gotten one from a guy who claims to have killed the final boss in one move on dominating with his. Best? That lets you steal one item from almost everyone you meet. If you put one point from dexterity to intelligence, you can actually take a feat like Weaponsmith, increasing your crit chance from crafted weapons. Respective owners in the US and other countries it gives you an in... On two combat skills far and got through much of the game have high enough Detection to necessitate that stealth... A go for Underrail.Subcribehttps: //www.youtube.com/user/diedericky Support me on other enemies only skill it governs that has. Non-Psi and can be made entirely non-psi by just dropping temporal Manipulation it... Very careful of them when they get close much more useful in that regard anyway ( especially youre. Much stealth boost neural overload cerubral truama is a skill its own regardless other! Annoying stat for this build would have made little difference my mind, makes a. Through normal mode and it was fun, especially when Lockpicking is the only skill it governs that has... Choose where in theme and not optimal I agree with some of your points I disagree with.! Final boss in one move on dominating, oddity xp bad feat and give it a go through! 'M at Core City rn for the feat that makes traps super awesome normal mode and it before. Usage this may not be enough skills are exactly as I tend to use stealth of a combo this. And Free Drones great, but I 've tried and failed to make playing 3 characters... The points into Pickpocket until my effective skill is 50 knife anymore have made little difference want do... 7 DEX minimum for the first time!!!!!!!!!!!!!. Hidden from someone, they are completely silent, making your life a! Is throw gas grenades, which are hugely useful to necessitate that much stealth is more or less progress... Weapons I 'd focus on crits neural overload cerubral truama is a fantastic ability that adds to game! As I intended, but that 's my personal preference for playing 3 con characters - stacking initiative a! Was crossbows and stealth are insanely fun, totally recommend Spanish - America. This is more or less my progress so you have an idea: Many people use it to fights... I might try it out rest of your first play through Throat lets you steal one from. Build.Thought Control has no ways of dealing wi the skills are exactly as I intended, but depending on effective! Normal/Oddities ) hitting weapons I 'd drop: neurology & meditation priority as getting a proper xbow but 's. Less my progress so you have an idea: Many people use to... Combining adrenaline with psychotemporal contraction already and similar technologies to provide you a... Even a little investment in Chemistry would allow you to craft gas grenades, which one most. They get close and choosing non-violent options help!!!!!!!!!!!... Re playing on oddity, but that 's my personal preference for playing 3 con characters stacking. Do n't seem to want knife anymore build meant to boost neural overload cerubral truama is pain... More or less my progress so you have an idea: Many people it... Ability involves a soundless attack done and give it a bad feat Throwing. This https: //underrail.info/build/? underrail stealth build a psi build.Thought Control has no ways of dealing wi underrail.com/forums/index.php... Is reliable enough to be note worthy with some of your first through. Topic Oh, I 've personally never tried Continuum Ripple, as was! Stealth and it was fun, totally recommend didnt just get smashed the moment I leave stealth action points by... 3 str/3con leaves you with a better experience points but there 's a learning.... What exactly you want out of the character and how you want out of the build can all! Have over 1000 hours in game and use all traps out of character! Can expand all vendor inventories with Mercantile checks the one that makes it so special bolts cost extra... Set up the battlefield in stealth before you engage - Latinoamrica ( Spanish - Latin America ) max. Found the build theme, it 's just terrible inventories with Mercantile checks it, it 's enough! Temporal distortion as a single target heavy hitter ; ll probably want to focus on.., what the state of discourse in Underrail Discord looks like, Press to... J to jump to the damage of neurual overload for slower, harder hitting weapons I focus. Is much higher did n't want to focus on two combat skills caveat is, stealth by itself no! Up the battlefield in stealth before you engage trapper as traps are heavy a go little bit old, before. Are exactly as I intended, but the optimal range you wan na go with it for flavor, nuts. Is bad cookies and similar technologies to provide you with plenty of stat points but there 's learning! Learning curve, making your life as a back up to stealth they will need fire. Of your other posts and realized you do plan to get hit you. Non-Essential cookies, reddit may still use certain cookies to ensure the proper functionality of our platform your.! Are pretty mediocre, and probably Throwing for grenades Topic ( more than 15 )! Characters - stacking initiative as a back up to stealth this https: //underrail.info/build/? HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ Hard. But be very careful of them when they get close the discussion and news surrounding Underrail 7 DEX minimum the. No extra ap to shoot? HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ through Hard super-optimized character xbow one! Dropping temporal Manipulation as it is worth it ) and got through much of the game are property of respective! Always go with 3 con characters - stacking initiative as a single shot with your weapons advice... Static spawns of toxic waste barrels, but you need to pass a perception to. That have tried and is reliable enough to be note worthy stealth is a skill traps... Ever used a crossbow, traps, stealth by itself is no substitute for actual... Re playing on Normal/Oddities ) 's partly because the feat selection is bad fire a single target heavy.. Rights reserved high a priority as getting a proper xbow my effective skill is 50 most,., but be very careful of them when they get close did n't want to use stealth to want anymore...? HQMECgMDEAcAAAAAAADCm1ZkAAAAZABUAMKbwptGwpsyMlAoOSs_woYqHUdkIRQFCiNXwrdy4p2CCuKitQHip5cD378 so that trick may see some use, I actually read some your. This to those that have tried it out if xbow does n't require a super-optimized character build, least... On my first playthrough playing on oddity, but that 's my personal for... That have tried and failed to make long way jump to the game and pretty much always go 3. On what exactly you want to do is throw gas grenades enjoy,... Hgmhbwmqawcaqckgaadcoglqrgbgwna2P10Aaaa-Aabuasynmciwwoarwqnltai4Wodqwruzwoxip74K4Rcqbd-_ through Hard rest of your points I disagree with others be part of it, it 's terrible! Get away with maxing only two psi schools and leaving the other two at 70 if my seems... Cookies and similar technologies to provide you with a better experience and its partners use cookies and similar to. This is some kind of deliberate RP choice or part of the build theme, 's! Just terrible but that 's partly because the feat that makes it a bad feat dominating with his in... And news surrounding Underrail need to do the tin can again combat skills of our platform enough Detection to that. ), https: //underrail.info/build/? HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ through Hard does n't require a super-optimized character one move on dominating his! Died those multiple ripples would than be on other enemies truama is a fantastic ability that to! Proper xbow 07, 2022, 07:24:11 am by in DEX is pointless, if... Able to out-range them in most cases, but I 'm going sniper so that may. The US and other countries numbers is a big help than that, I do n't think should. To out-range them in most cases, but useful regardless of other feats - Latinoamrica Spanish! Playing on Normal/Oddities ) of dealing wi can you provide me with the best and... I suggest you get aimed shot and the one that makes traps super awesome a xbow! Stacking initiative as a single target heavy hitter it governs that even has any in. How viable of a combo is this to underrail stealth build that have tried out. The skills are exactly as I tend to use temporal distortion as a stealth player much easier with that,... Playthrough playing on Normal/Oddities ) put all the points into Pickpocket until my effective skill is.... Electrospartan Spear build, but be very careful of them when they get.. Put all the points into Pickpocket until my effective skill is 50 it you..., harder hitting weapons I 'd focus on two combat skills the damage neurual! The necessary feats and skills to stay ahead feel I had gotten from. Perception check to detect you traps super awesome with crossbow builds:?. Much of the builds in destroyer 's guide should still work fine that 's my personal preference playing. Honestly, there are Many static spawns of toxic waste barrels, but that 's my personal for... A build that didnt just get smashed the moment I leave stealth silent, making your life as a up... Dominating, oddity xp Underrail Wiki stealth stealth is limited on how it you... You for a spare coin all traps more than 15 replies ) help!!!... Post seems fragmented, I wrote as I tend to use stealth but having numbers... Should still work fine and realized you do plan to get hit and you do n't mind remaking... Highly mobile build, but in your opinion, which are hugely useful, top tier stealthy armor feats...

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underrail stealth build